SiliCon 2002 COTI Worldbuilding
Report
Or,
How I Spent My Weekend Convention
So
Gerald Nordley asked me if I’d like to do a COTI track at SiliCon. Of
course, I always want to do COTI. I’m a COTI addict. But I’m also
heavily involved in ERPS, the Experimental Rocket Propulsion Society, and we
had a launch scheduled for that weekend. As it turns out, we didn’t get
the water system fixed out at the Rocket Ranch, so we had no firefighting
water, so we had no static test of the engine, so we had no launch, and I was
available.
So Gerald scheduled a
session for 6 PM Friday. The registration line wasn’t moving at all when
I arrived at 6:30, and I was afraid I was going to miss all the fun. I
called Lara Battles, who was also scheduled to be in the COTI session.
“Dude, we’re in Alexandria I. Which, from the sound of it, is right behind
you.” It was.
I went to Alexandria I,
and found Gerald handing out information packets to Jim Funaro, Lara Battles,
Candy Lowe, and Buzz Nelson. Gerald briefed us on the solar system and
planet he created. He calls the planet Scoti (rhymes with COTI) (I had
wondered if it was pronounced Scotty, and speculated that if so, the reason for
the First Contact was that humans has discovered dilithium crystals on the
planet), and it orbits a superjovian with a Uranian-type inclination. The
superjovian also has a very eccentric orbit around its parent K0 star. So
between the K0 star, the eccentric orbit, and the extreme inclination, Scoti is
very cold. The cold is ameliorated somewhat by tidal heating: Scoti’s
primary has a second moon, about the same size as Scoti, and the tides between
the two moons are strong enough to flex their crusts and produce heat.
Gerald thought that
since Jim and Lara would be on panels most of Saturday, and hence not available
to create life on Scoti, they and Candy should be on the human team. That
left Buzz and me as the alien team. Two is a pretty small team to build
an entire world in one weekend, and I was a little concerned. But Lara
stuck around after Gerald finished briefing everyone, and she and Buzz and I
speculated about what kind of life might develop there.
We speculated that since
the atmospheric pressure at the surface of Scoti is 1.5 bars, and the gravity
is only 3/8 g, it would be easy to fly. Four times easier than on Earth,
in fact. But flyers don’t do well in extreme cold. The very
attribute that enables them to fly, high surface area (wing) to volume (body)
ratio, also makes them lose heat quickly. Such a life form could probably
survive if it evolved, but we didn’t see how it could evolve.
So we decided our flyer
had a two-form life cycle. The adults were walruses, which do well in
cold water, and the juveniles were flyers. Baby Scotis start out as
walruses, then the flippers morph into wings as they grow. They fly
around like crazy all during the short summer, gathering food for the
winter. We also talked about instead of juvenile flyers and mature
walruses, having male flyers and female walruses. We finally settled on a
combination, with most of the flyers being male, and most of the flyers dying
off during autumn. Scoti is a harsh world. We figured that when the
flyers morphed into walruses over the winter, their wings would atrophy and
fold along the body.
The females give birth
in the ocean in early spring, have lots of young, and suckle them in the ocean.
The young are weaned early, learn to fly, and go gather food.
The oceans don’t freeze
solid all the way down during the winter, but the ice gets to tens of feet
thick. That much ice will prevent photosynthesis in the water below it,
because not enough light gets through. Our critters will have nothing to
eat all winter, because nothing will grow under the ice.
Our critters MUST winter
over at volcanoes, because everywhere else is too cold.
That was as far as we
got Friday evening. Lara had some outlandish ideas – she always does –
but we couldn’t use any of them before we developed a life form and an
ecosystem to support it. Sorry Lara, no drunken melons this time around.
<smile>
Saturday morning I had a
couple ideas while I was waiting for Buzz. I ran them by him when we met
in the lobby.
The second moon has a
100 km deep ocean, but the same basic climate we do – cold. It also has tidal
heating, but water carries away heat really well. It’s probably only warm
right around the volcanoes. Meteoric seeding means it will have the same
base life as Scoti. In fact, the question of where life originated will be even
less meaningful here than between Earth and Mars. Whichever moon life
originates on, it will be spread to the other within a few million years.
Since the other moon is
covered with water and has no land, it will be impossible to develop a
technological civilization there. There is no fire and no way to refine
metals. I gave it whales, in tribute to Chris Chyba’s dolphin poets. I
figured when Scoti developed space travel, we’d go to the second moon, find the
whales, and conquer them. But would they notice?
Our guys have land, so
they can discover fire, and refine metals…but what do they use for hands?
Buzz said, tentacles.
OK, tentacles it is.
Next question: What is
civilization used for? Braiding, making nets for fish? Making canals
for the walruses, so they can move easily on land?
Because the juveniles
are the flyers, the culture will reflect this. Travel and adventure are
for the young.
Home Is Where The Heat
Is.
Then Buzz had to go to a
panel, and wouldn’t be available for much of the day. ACK! I can’t
be the alien team all by myself! I’m an engineer. If you give me an idea,
I can tell you everything you can and can’t do with it, and I can spin other
ideas off of it. But if you need raw ideas – and this early in the game,
Scoti needed raw ideas badly – I’m the wrong man for the job. I sat for a
few minutes and tried to generate some ideas, but I just didn’t have enough to
go on.
So I did what every good
Marine does when he’s faced with overwhelming odds and he’s out of
rounds. I called for reinforcements. Specifically, I called Michael
Wallis. “Hey Michael. Are you still interested in doing a Contact track at
SiliCon, if I can get you in for free?” “Yeah…” “Good. Get your ass down here.
I need help!” “OK...Randall, I’m shaving. Can I call you back?” I bummed
a twenty off Rebecca Inch-Partridge to help pay for Michael’s registration, and
Rebecca told me I could bring a guest. OK! Over to registration and
explain my problem. “Is this the same Michael Wallis who’s moving to
Toronto? I haven’t seen him in forever.” The lady at registration
proclaimed me an artist, since I was doing a COTI panel on Sunday.
OK… So I got Michael’s badge and hied me off to collect him.
We rapidly concluded
that the Scotis would discover fire, and use it primarily for heat. They
would also use it to make ceramics and metals, and make spears for use against
sharks and ships; that the Scotis would migrate between oases (volcanoes) during
the summer; that there would be an explosion of life worldwide in the summer,
much of it fungus; and that fabric made from kelp would be used to make gliders
and airplanes.
Because we had Gerald’s
table listing the properties of the star, the primary, and its moons, we were
able to determine that Scoti escape velocity is about 5 kps (km/sec), its
orbital velocity around the primary is about 4 kps, and the delta-v to the
second moon is about 1 kps. Total delta-v to get to the second moon is about
10 kps. (This is wrong, for two reasons. First, you don’t need to
add in the 4 kps orbital velocity, because you already have it. Don’t do
orbital mechanics on an empty stomach. Second, I goofed on the primary –
when Gerald said the inclination was Uranian, I took the whole planet as
Uranian. In fact, the primary is a superjovian, much more massive, with
correspondingly higher orbital velocity: 31 kps. This is not a fatal
flaw, because Scoti astronauts could use gravity assist from Scoti several
times per mission, and still get to the second moon in just a few days.)
The Scotis will use LOX/alcohol rockets, since they won’t have any kerosene or
other petrochemicals. Michael and I are big promoters of peroxide, but
alcohol and peroxide dissolve in each other, and the solution is a high
explosive – a fact the Scotis would soon discover if they tried this
combination.
The volcanoes will give
them easy access to sulfur, CO2, and molten rock (mostly iron and
silicon). It’ll be hell to collect it, of course. But that’s what
juveniles are for. They’re going to die in the fall anyway…
Michael made the offhand
observation that when they get into their industrial age, they’ll use tidal
power to generate electricity. “Yes! Michael, in the immortal
words of James T. Kirk, ‘Scotty, you’ve just earned your pay for the week.’”
“Only a week?” “Kirk was a tough grader.”
The ridge spanning the
equatorial ocean is the only route for seasonal migration. And it looks
awfully cold.
The flyers/walruses are
the ancestral form of the Scoti. They came to land and discovered an
evolutionary advantage. Coming to land was not intentional on their part:
summer storms blew them there. They evolved gradually keeping the flyer
form through adulthood, and not morphing into walruses.
The migration route is
the isthmus with the volcanic ridge. Scoti will farm in the temperate
zone, and feed the cities on the ridge. This will drive transportation
technology.
Scoti have an
endoskeleton, and are about the size of an eagle. They have bilateral
symmetry. Buzz’s tentacles fell by the wayside here, as only bone can
support a wing structure without expending energy. They eat fish, fruit,
kelp, whatever they can find. They walk poorly, as most flyers do.
Land flora is a
willow-like tree, with short stout trunks and flexible branches. Animals
that get blown onto land by the storms grab the trees, and don’t get blown
inland. The trees’ branches inter-tangle to resist whipsaw storm
damage. Separate trees intertwine their branches, forming a canopy, below
which the storm is moderated. The flyers will first learn to manipulate
their environment by weaving tunnels in the canopy.
The flyers will use
their hands and arms for gripping, along with their feet. Their
morphology is head, flexible neck to see behind them, body with wings, and
legs. They are hexapods. This probably also means that the above
comment about walking poorly doesn’t apply.
To get a better feel for
the environment in which our critter would evolve and live, I used Gerald’s
insolation curves to calculate the temperatures we could expect at various
times of the year. The results were so challenging that I found Gerald
between panels and complained, “As one god to another, you made my planet too
cold.” He seemed confident that life was up to the challenge of evolving
in a place where ice is as hard as rock and carbon dioxide snows out of the
air. Sigh. I asked him to promise me that at least the hot spots
died gradually as they moved around, and that there were always some hot
spots. He did better than that, informing me that the hot spots don’t
move around at all.
So Michael and I decided
that our critter evolved in the sea over a hot spot at 60 W 60 N, which keeps
the sea temperate year round. It’s an impact crater, a few million years
old. The impactor didn’t punch completely through the crust; it just
thinned it out, enough that the heat from the upper mantle can get through and
keep the sea warm enough to sustain life. This was our only real arm
wave. We just didn’t see any other way to evolve intelligent life, and we
didn’t want to be stuck with an ecology that evolved around an undersea smoker,
because it could never develop technology, and would probably never even
develop intelligence. Makes for a dull First Contact. “We’re on
the surface. What do we see?” “Ice.” Later, “We’re at the
undersea vent. What do we see?” “Worms and crabs.” “Are
they saying anything? Do they see us?” “No and no.” Boring…!
The cold on Scoti really
stymied us. It took us half of Saturday to come up with a way to evolve
life. During winter, the daily high at the poles is 50 degrees below zero
Fahrenheit. At the equator, it’s worse, getting down to 90 below. At
those temperatures, an unprotected human would die within minutes. Once
we created the heat oasis at the impact crater sea, we had a winter low of 36
F, and a winter high of 59 F. And actually, the low would probably get
below freezing, because the area around the crater sea will be much colder, and
there is always a lot of wind here.
The cold also killed the
two-form creature Buzz and Lara and I had created on Friday night. It’s so hard
to live here that a creature that spent the extra energy to grow two different
body forms would be swiftly removed from the gene pool.
The price we paid for
the winter-temperate crater sea was scalding heat – 143 F – in summer.
This provided evolutionary pressure to get out onto land during the summer.
Predatory pressure from sharks kept the pressure on in winter. Thus, our
ancestor spent at least part of its time on land all year. This created
evolutionary pressure on mobility, and it evolved a bipedal form.
Our life form was more
like a seal than a walrus, since it needed to be able to handle temperature
extremes, and a walrus would overheat. The ancestral form used its paws
to shell shellfish, much as Earth seals do. This created evolutionary
pressure to improve the dexterity of the paws, and they became hands. Our
seal-like ancestor – a selid – also ate fish and kelp.
As our selid became
smarter, it began to store the food it caught in summer, for the leaner times
in winter. Since it couldn’t store food in the water (something else
would eat it, or it would decay, or dissolve), it stored the food on
land. This led to more time spent on land, and increased pressure for
mobility. Stored food was typically iced fish and iced kelp, and the walkout
freezer was as close as the igloo door. Selids discovered the benefits of
bamboo as a material for storage containers when opportunistic animals learned
to forage the selids’ food caches. At this point, our selids can be said
to be sentient, and we will call them Scoti. The plural is the same as
the singular. With animal-proof food storage, Scoti also began collecting
and storing fruits, nuts, and seeds (this had previously been a waste of time,
unless you wanted to attract animal foragers and scavengers).
Agriculture was an
accident. Unlike humans, who developed agriculture and then food storage,
Scoti developed food storage first, in response to a basic need.
Agriculture was opportunistic. During the summer, occasional fiercer than
normal storms would damage the food storage containers and buildings, and seeds
would spill on the ground. Inevitably, not all of the spilled seeds were
reclaimed. The following summer, plants grew where the seeds had been
spilled. Some bright Scoti reasoned that if they could do this by
accident, they could probably do it on purpose. The Scoti agricultural
revolution was underwhelming in its impact on Scoti society. “Oh, you can
grow land plants. Isn’t that special. Call me when you find a way
to grow fish.”
The first tools were
knives, sticks, and rope. These were combined to make spears, which are
quite useful in dealing with both ice and hungry animals. Mobility was by
sleds, surfing, and skiing. The sleds were pulled by domesticated polar
bears. The polar bears, which had evolved as hibernators, were difficult
to work with as winter set in. They wanted to hibernate, not pull sleds,
and they got surly about it. Picture a polar bear with the attitude of a
grumpy camel. Skilled polar bear handlers were in great demand.
From volcanoes, the
Scoti got fire, obsidian, pumice, and good hard rock. The obsidian was
prized as knife blades and spear points. The pumice was useful in
debriding animal skins, willow tree braches, and kelp leaves. Fire, of
course, was prized as a portable heat source. With portable heat, the Scoti
were not trapped on the Scoti [crater sea] shore during winter.
Animal skins and kelp leaves
make fabric. Fabric makes bellows, which makes fire even hotter.
This allows the Scoti to learn to make glass, iron, and ceramics. From willow
tree trunks and fabric, they make water wheels to harness the tide, and inland,
windmills to harness the wind. Rotary power is used to grind kelp and seeds for
bread, and for spinning fine fabrics. From rotary power naturally comes
the wheel, but it is useful for transport only in cities, and isn’t widely
used. Sleds are just as efficient, and are easier to make and maintain.
Time to talk about sex.
(That got your attention, no?) In their basic biology, the Scoti retain the
traits of their selid ancestors. They reproduce only in late fall, and
only in the sea. They give birth in the ocean in the early spring. Scoti form
permanent pairs, but child rearing is communal. The caregivers and crčche
masters are older Scoti, mostly female. On Scoti, it really does take a
village to raise a child. With almost 50 fertile cycles in a lifetime, Scoti do
not need to reproduce much to maintain a stable population. The estrus
mechanism is regulated by food intake: if, at the end of autumn, a Scoti has
more than enough fat to sustain her through the winter, she will come into
season. If not, she won’t. This allows Scoti females a simple form of
contraception: the starvation diet. If a Scoti female really doesn’t want
to have young next spring, she can go on a hunger strike. This is the
Scoti form of anorexia. Many selid females died during the winter as a
result of such privations, and the trait is moderately selected against even
today. Scoti Elders traditionally choose who will mate with whom at the autumn
mating festival. This is the main reason the Elders are females; males
are not fit to judge reproductive potential. In human terms, the Scoti
practice eugenics by default, always striving to produce a better society.
Scoti have speech.
It is entirely tonal, without consonants. It sounds like seals barking
(oddly enough). Barks carry well in water, and in a storm. At
dinner Sunday evening, Michael and I demonstrated the language for Gerald,
Gayle, and Candy. Michael barked in different tones and lengths while I
translated, “When in the course…of human events…it becomes necessary…for one
people…to dissolve …the political bands…which co, connect them with another…it
– what? Say that again.” “Ark ork oork ork ork arkark, urk.” “I’m
sorry, I don’t understand.” “You’re ruining it!” “I forgot the
rest of the speech. Sorry.”
Scoti speech is very
context sensitive. Scoti is what an individual calls himself, as we would
say we are human. Scoti also means People, as in, “We are The People.”
Scoti also means the crater sea. It also means the city on the shore
of the crater sea, and it also means the world. You have to pay close
attention to know what Scoti the speaker is talking about. This does have
the benefit that conversational Crazy Ivans are unheard of (Hi, Lara).
Scoti developed writing
very early on, well before the discovery of agriculture. The writing was
initially knots in rope, used to record the location of food caches. As
Scoti moved almost exclusively onto land, they began using pressed kelp leaves
as a kind of papyrus, with calligraphy gradually replacing a more alphabetic
notation derived from knots.
Scoti is rendered
habitable by tidal heating. (In winter, the crustal hot spot provides
most of the warmth Scoti [the crater sea] needs to keeps from freezing
over.) Well, if the tides are strong enough to flex the crust, what do
they do to the ocean? Crunch crunch, tides are an inverse cube, crunch
crunch… Oh wow. Equatorial tides are 25 to 50 meters out at sea.
When the tidal wave, and it is one, breaks on shore, it can get up to 300 feet
high. Easily. OK, but the equator if frozen solid, and we’re at 60
degrees north anyway, only half the distance from the polar axis. Gosh,
tides in Scoti are only 25 to 50 meters tall, with 150-foot breakers.
This has profound effects on the culture. Besides the cold, the dominant
feature in Scoti life is The Wave. It defines the day, with The Wave
coming at high noon every other day. This corresponds with solar noon
only once a year. Is The Wave more important to Scoti than the sun?
You bet. The sun waxes and wanes, gets colder and warmer, but the Wave is
always the same. It’s their planet wide Old Faithful.
“Doing The Wave,” means
either surfing or suicide. Usually both, as surfing has a 99.99%
mortality rate. Suicide is atonement and/or trial by ordeal: if you live,
you are forgiven your sin. The second moon is The Wave God, known as
Kahuna. The causality is unmistakable, since The Wave is directly below
Kahuna, and approaches at the same speed He does. On Scoti, this is about
15 meters/second, or about 35 mph.
The sun is the other
Scoti god, and he is the pain god. He makes the water too hot.
The primary is on the
other side of the moon from Scoti (Scoti is tide locked to the primary, of
course). So Scoti have never seen the primary, until they go exploring
thousands of miles from Scoti. The primary is seven degrees across from Scoti –
about the size of a softball at arm’s length. It’s huge. The Scoti
have no clue it’s there. [I got this wrong, when I forgot Gerald said the
primary has a Saturn-like magnetic field. Compasses will always point to the
primary.] When the Scoti discover the primary, it has a windstorm
raging. It looks like Jupiter’s Great Red Spot. It’s obviously an
eye, and the primary is deemed The Watcher. It is of course taboo to
watch The Watcher, so the discovery expedition returns under a cloud. A
scientific expedition goes to set up a field observatory in defiance of the
taboo, and is put under a curse. So when they observe phases on The Watcher,
correlate them with the position of the sun and with the dual phases of Nova
Scoti (illuminated by both the sun and the primary), and report that The
Watcher is no Watcher at all, but a world like Scoti, no one believes them.
This signals a Dark Age
in Scoti history. But when the Elders die out, and the former mavericks
become Elders in their turn, a scientific renaissance gradually comes into
being. About this time, the storm breaks up, and the canny scientific
cadre tell the credulous that The Watcher is no longer Watching because the
Scoti are on the right path with this renaissance business. A cult
lingers, believing, “The Watcher Will Return.”
The Wave God doesn’t
inspire mass religion, as worship of Kahuna is spiritual rather than
procedural. It’s a personal relationship; priests would be
redundant. Atheism and agnosticism are tolerated but amusedly
scorned. “You don’t have to believe in God. God believes in
you. Want proof? Go stand on the western shore.” [A note about
directions here. On Earth, the western shore is the shore at the west edge of
the land. On Scoti, the western shore is the shore at the west edge of
the water. Only natural for an aquatic species. The Wave approaches
from the east, because Scoti is in a lower, faster orbit than Kahuna.] Since
each Scoti’s relationship with god is a personal one, there is no communal
temple. There is a small conclave in each home. Scoti burn a
special type of kelp as an offering.
Characterization of The
Watcher as a planet encouraged seeing “God” as a world, eliminating a schism
between nascent science and religion. God became an invisible, abstract
entity. He still offers punishment/atonement. The second moon is still called God
or Kahuna formally, and Nova Scoti informally. (We tried to work in
Newfies, but with a 100 km deep ocean, how can you have Newfoundland where
there is no land to newly find?)
Naked eye astronomy
established that Nova Scoti has an atmosphere, as occulted stars fade gradually
before they wink out. This has been known since selid times. “Of
course God has air. He has to breathe don’t he?” In modern times,
spectroscopy revealed molecular oxygen, which indicated the presence of life
there.
Scoti society is
egalitarian and elder-based. Scoti government is a council of
Elders. Elders chose leaders based on proven ability. Innovation on
Scoti is very slow, as Scoti Elders are even more conservative than Earth elders.
Scoti society has specialists, as any advanced society must, and young Scoti
are apprenticed to do what they’re good at. It may not be what they
enjoy. On Scoti, the Earth aphorism, “If you don’t enjoy something, don’t
get good at it,” is very good advice, but is somewhat subversive.
Specialists have particular totems, which started as tools of the trade, but
have become more ceremonial over the centuries. The totem of the scout, for
example, is an ice spear. The totem of the Eldest Of The Scoti is the jawbone
of a revered ancestor.
This revered ancestor
deserves his own paragraph. Because The Wave is so invariably fatal to
those who surf it, those few surfers who survive are held in awe. The
first recorded surfer, whose birth name is lost to history, was given the name
Splat after his attempt ended in failure. His successor, some years or
decades later, was called Splatter. His successor in turn was called
Splattest. Their jawbones, or what other remains could be found, were used as
totems in Elder Council. Jawbones being only made of bone, they
eventually wore out, and needed to be replaced. Some years, at the autumn
mating festival, an ambitious young male would announce his intention to become
the next Splat, and after seeing that his family did not object, the Elders
would allow him to Do The Wave. If his jawbone was recovered intact, it
was used as the next Council totem. At some point after the invention of
writing, the Splats began to be numbered. The current Council totem is
the jawbone of Splat XIV, which gives an indication of how old Scoti culture is
– they have worn out thirteen jawbones in annual Councils. As the population
increased, and some years more than one male would express a desire to be a
candidate Splat, the bar was raised – a candidate would only become a Splat if
he survived Doing The Wave (the Council would accept the gift of his jawbone at
his funeral). A youth culture of Splat candidates – mostly scouts – has
gradually arisen, and is held in mixed admiration and contempt by the rest of
Scoti.
At this point, Pat
MacEwen stopped by to help. She had some great ideas about biology, but
we were well past that stage, and we were dismissive of her ideas, to our
discredit. Her thoughts on chemosensory, acoustic, and electro-sensory
perception inspired me to think afresh about hibernation in the shower on
Sunday morning. [Those who have lived with me will tell you I already hibernate
in the shower.] Humans have both aerobic and anaerobic metabolisms.
Anaerobic metabolism kicks in when muscles, for example, use oxygen faster than
the heart can deliver it. The lactic acid produced as a waste product
causes the “burn” that weight lifters seek. So a combination of
hibernation and anaerobic metabolism could keep selids and other animals alive
during the winter, when they are trapped below the ice. Pat confirmed
this on Sunday afternoon, adding that anaerobic metabolism is only 1/8th
as efficient as aerobic metabolism. That’s more than good enough for a
deeply hibernating animal in freezing water.
Scoti property consists
of small personal items. Everything of value to society belongs to
society. Scoti are good socialists. This is common in small
communities in harsh environments.
Scoti economics is
primitive by Earth standards, consisting largely of trade and barter. Money has
not been invented, as it is not needed.
In the early millennia
of Scoti civilization, housing consists of igloos. It is gradually
supplemented by buildings of bamboo, kelp, animal skins, and snow/ice.
Even in the Scoti industrial age, buildings are largely dug into the ice, with
only one or two stories above ground for the storms to batter.
Scoti have health care.
Scoti care for their ill, injured, and aged. A typical Scoti is fertile
through age 50, and dies at age 60. It is socially incumbent on the aged
to remove themselves from society when they became a burden, and a typical
Scoti funeral is a shared remembrance of the Scoti’s life, followed by the aged
Scoti Doing The Wave. Some Scoti aged do not Do The Wave, and die in hospice
after lengthy palliative care. This is a source of shame to their families.
Scoti industry was
driven by steam and geothermal power in its early years. As increasing
productivity allowed a larger population, population pressure in turn drove
Scoti out away from Scoti, and into the cold. Demand for heat in the
suburbs in winter became intense. Suburban houses were initially heated
by fire-driven steam, but this proved very inefficient. What was needed was a
way to move energy into the suburbs in potential form. Earth solved this
problem with wood, coal, fuel oil, natural gas, and electricity. On
Scoti, wood is too valuable to burn, there is no coal or oil, and the discovery
of electricity was long delayed by an error on my part. The Scoti tried
making alcohol with bioreactors, and piping it to the suburbs, but the pipes
froze. They then tried hydrogen peroxide, which will release steam,
oxygen, and copious heat when you decompose it with a catalyst, and has the
added benefit of not dumping valuable carbon into the air. Unfortunately,
peroxide freezes more easily than alcohol. Neither of these burst the
pipes, as only water expands on freezing, but neither did the pipes deliver any
liquids for heating. Scoti engineers settled for cracking the alcohol
into natural gas and living with the inefficiency, until they got electricity.
Electrification took Scoti by storm. Suddenly tidal power could be
directly harnessed and used to generate hydrogen from seawater, and the
hydrogen could be used to heat the suburbs without dumping carbon into the air.
Portable energy sources
also enable mobility. On Earth this has given birth to the steamship, the
railroad, the automobile, and the airplane. On Scoti, it allows the sled
to be supplemented by the snowmobile. Snowmobiles are steam powered, with
alcohol as the heat source. The steam is captured, condensed, and
re-used. The carbon wastage is tolerated, as snowmobiles are not the
dominant form of transport on Scoti. Snowmobiles have very limited range
in deep winter, as some of the alcohol must be burned to keep the alcohol tank
from freezing, even when the crew is camped. Some snowmobiles have been
adapted to burn hydrogen, but this is still experimental.
The first Scoti
airplanes were steam powered, as were the human Samuel Langley’s early unmanned
airplanes. Unlike on Earth, a steam powered airplane can fly well enough to
carry a crew. Like Langley, though, Scoti aviators soon turned to
internal combustion engines because of their superior power to weight
ratio. As with snowmobiles, the carbon wastage is tolerated. Later
generations of airplanes used turbine engines, turbojets, and rockets.
These were used for atmospheric research and technology development until
colonists in the southern hemisphere established themselves as a going concern.
Once the southern colony
was clearly there to stay, some kind of real time communication was
necessary. Scoti never discovered radio, because without a magnetic field
[oops], they never discovered static magnetism. They discovered
electromagnetism, and used it to make permanent magnets and electric
generators, but they haven’t yet discovered electromagnetic radiation. So
they have no radio, no radar, no microwave ovens, no television (…no motor car,
not a single luxury, all here on G. Nordley’s world…), no Jerry Springer, no
ESPN…sounds nice, actually. Anyway, running a telegraph line over the
equatorial glacier wouldn’t be practical even if it were possible. The
only alternative was telegraphy by heliograph, but that didn’t work at night.
Then someone realized that these new rockets could be used with these new
lasers, to run a telegraphy service. Specially trained telegraph
operators could send messages in Scorse Code to rockets in orbit, and the
crewmen there could relay the messages to the southern hemisphere. Thus
was born the Scoti space program.
With regular space
travel, Scoti began sending scouting parties to the second moon. They
discovered life there. The dominant life form is a kind of whale.
It hibernates under the ice most of the year, as most Scoti animals do.
There are some indications the whales may be smarter than polar bears, but it’s
hard to tell.
A small
colony is started on the second moon. Scoti technology has no lasers
powerful enough to be seen across hundreds of thousands of kilometers, so there
is no real time communication between Scoti and Nova Scoti. Messages travel by
ship. A weird “back to nature” cult is agitating for passage to Nova Scoti, to
live “as our ancestors did.” Youth. Clueless. They didn’t call our
ancestors Splat for nothing. Those cultists wouldn’t survive their first
winter.
Scoti have dense oily
fur, and can tolerate –40 F without clothing or shelter. With clothing
and shelter, Scoti can survive on land year round, but they can’t live off the
land in winter. As a very social species, Scoti explore in groups.
Without radio, each scouting party is autonomous, but they’re not sanguine
about it, preferring to leave decisions to the Elders. Most scouting parties
include a junior Elder as a decision manager.
Scoti reaction to the
unknown is to fall back, observe, and send for an Elder. This was to show
up very strongly in the First Contact simulation, when we stayed in character,
consulted at length with our Elder, and bored the audience silly. Pat
MacEwen did a marvelous job as the Elder running the First Contact, especially
considering that all she had to go on was a five-minute scattershot briefing by
Michael, Buzz, and me.
I have just discovered a
new way to describe a COTI First Contact simulation. It’s improv
anthropology. Along that line, Scoti has no environmentalists.
There is nothing you can do to make this environment worse. It does have a
small but vocal group of anti-environmentalists, who want to dump carbon
dioxide into the atmosphere to warm the place up. When Gerald introduced
us, the greenies were holding a rally in the capitol. They were chanting,
as activists do at rallies.
“What do we want?”
“GREENHOUSE EFFECT!”
“When do we want it?”
“NOW!”
Building this world was
hard work and great fun. It always is.
-R